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Blog Posts
I love Game Design and I love talking about Game Design, so here are a bunch of topics I love talking about

Researching AI tools for Level Design
Project SplitWar began as an experimental project to explore how artificial intelligence tools can assist game developers especially Level Designers in their workflow.
The main goal was not to create a full game, but to analyze which parts of the development process AI genuinely helps with, and which parts still require human creativity, intuition, and design sense.
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