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Blog Posts

I love Game Design and I love talking about Game Design, so here are a bunch of topics I love talking about

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Researching AI tools for Level Design

Project SplitWar began as an experimental project to explore how artificial intelligence tools can assist game developers  especially Level Designers  in their workflow.
The main goal was not to create a full game, but to analyze which parts of the development process AI genuinely helps with, and which parts still require human creativity, intuition, and design sense.

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Level Design VS Environmental Art

During my time as a Game Design Mentor at DigiPen, i gave buch of breakout session lectures to assist students. This is one of my favorite topics I talked about, where I deep dived into the differences between a Level Designer and an Environment Artist.

YakshinVijay - Game Design - Portfolio

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