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Yakshin Vijay
Level Designer
Professional Project
Latest Project
Monestery
Third-Person Adventure
Solo Project | Unreal Engine 5.8
A wide-linear abandoned monastery level focused on cinematic pacing, vertical progression, environmental storytelling, and third-person combat. Players ascend through layered courtyards and traversal encounters toward a cathedral, using landmarks, modular architecture, and cover-driven gameplay to deliver an Uncharted-inspired finale
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