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Yakshin Vijay

Level Designer

Professional Project

Latest Project 

Monestery

Third-Person Adventure
Solo Project | Unreal Engine 5.8


A wide-linear abandoned monastery level focused on cinematic pacing, vertical progression, environmental storytelling, and third-person combat. Players ascend through layered courtyards and traversal encounters toward a cathedral, using landmarks, modular architecture, and cover-driven gameplay to deliver an Uncharted-inspired finale

Featured Projects

Hello

My name is Yakshin Vijay 

I am a game designer specializing in Level Design. Every day, I strive to elevate gaming experiences to a new level

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+1 (425)-340-4264  

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YakshinVijay - Game Design - Portfolio

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